Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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https://exchange.xforce.ibmcloud.com/vulnerabilities/11301 | vdb entry |
http://www.pivx.com/luigi/adv/ueng-adv.txt | |
http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html | mailing list |
http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html | mailing list |
http://www.securityfocus.com/bid/6774 | vdb entry exploit |