Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
The product constructs all or part of a code segment using externally-influenced input from an upstream component, but it does not neutralize or incorrectly neutralizes special elements that could modify the syntax or behavior of the intended code segment.
Link | Tags |
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https://exchange.xforce.ibmcloud.com/vulnerabilities/11302 | vdb entry |
https://exchange.xforce.ibmcloud.com/vulnerabilities/11305 | vdb entry |
http://www.securityfocus.com/bid/6770 | vdb entry exploit |
http://www.securityfocus.com/bid/6772 | vdb entry exploit |
http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html | mailing list |
http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html | mailing list |
https://exchange.xforce.ibmcloud.com/vulnerabilities/12012 | vdb entry |
http://archives.neohapsis.com/archives/bugtraq/2003-05/0142.html | mailing list |