Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used.
Link | Tags |
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http://web.archive.org/web/20041130092749/www.r1ch.net/stuff/r1q2/ | |
http://securitytracker.com/id?1011979 | vdb entry |
http://www.securityfocus.com/bid/11551 | vdb entry |
http://secur1ty.net/advisories/001 | vendor advisory |
http://archives.neohapsis.com/archives/bugtraq/2004-10/0299.html | mailing list |