Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://secunia.com/advisories/20946 | third party advisory vendor advisory |
http://secunia.com/advisories/20961 | third party advisory vendor advisory |
https://www.exploit-db.com/exploits/1977 | exploit |
http://www.securityfocus.com/bid/18777 | vdb entry exploit |
https://exchange.xforce.ibmcloud.com/vulnerabilities/27616 | vdb entry |
http://www.vupen.com/english/advisories/2006/2657 | vdb entry vendor advisory |
http://www.vupen.com/english/advisories/2006/2684 | vdb entry vendor advisory |