Heap-based buffer overflow in Microsoft DirectX SDK (February 2006) and probably earlier, including 9.0c End User Runtimes, allows context-dependent attackers to execute arbitrary code via a crafted Targa file with a run-length-encoding (RLE) compression that produces more data than expected when decoding.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://www.reversemode.com/index.php?option=com_remository&Itemid=2&func=fileinfo&id=52 | |
http://labs.idefense.com/intelligence/vulnerabilities/display.php?id=562 | third party advisory |
http://www.securitytracker.com/id?1018420 | vdb entry |
http://www.securityfocus.com/bid/24963 | vdb entry |
https://exchange.xforce.ibmcloud.com/vulnerabilities/35492 | vdb entry |
http://secunia.com/advisories/26131 | third party advisory vendor advisory |
http://www.securityfocus.com/archive/1/474058/100/0/threaded | mailing list |
http://www.vupen.com/english/advisories/2007/2577 | vdb entry vendor advisory |