Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://service.real.com/realplayer/security/10252007_player/en/ | patch |
http://www.zerodayinitiative.com/advisories/ZDI-07-061.html | |
http://osvdb.org/38344 | vdb entry |
https://exchange.xforce.ibmcloud.com/vulnerabilities/37436 | vdb entry |
https://oval.cisecurity.org/repository/search/definition/oval%3Aorg.mitre.oval%3Adef%3A11432 | signature vdb entry |
http://www.securityfocus.com/archive/1/483110/100/0/threaded | mailing list |
http://www.securitytracker.com/id?1018866 | vdb entry |
http://www.attrition.org/pipermail/vim/2007-October/001841.html | mailing list |
http://www.vupen.com/english/advisories/2007/3628 | vdb entry vendor advisory |
http://www.securityfocus.com/bid/26284 | vdb entry |
http://secunia.com/advisories/27361 | patch vendor advisory third party advisory |
http://www.securityfocus.com/bid/26214 | patch vdb entry |