Stack-based buffer overflow in a certain ActiveX control in rjbdll.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, and RealPlayer 10.5 before build 6.0.12.1675 allows remote attackers to execute arbitrary code by importing a file into a media library and then deleting this file.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://www.securityfocus.com/archive/1/494778/100/0/threaded | mailing list |
http://www.vupen.com/english/advisories/2008/2194/references | vdb entry |
http://www.kb.cert.org/vuls/id/461187 | third party advisory us government resource |
http://service.real.com/realplayer/security/07252008_player/en/ | |
http://securitytracker.com/id?1020565 | vdb entry |
http://www.securityfocus.com/bid/30379 | vdb entry |
http://www.securityfocus.com/bid/30376 | vdb entry |
https://exchange.xforce.ibmcloud.com/vulnerabilities/44013 | vdb entry |
http://www.zerodayinitiative.com/advisories/ZDI-08-046/ |