Heap-based buffer overflow in Adobe Shockwave Player before 11.5.6.606 allows remote attackers to execute arbitrary code via a crafted 3D model in a Shockwave file.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
---|---|
http://www.securityfocus.com/bid/37870 | vdb entry |
http://www.securityfocus.com/archive/1/509062/100/0/threaded | mailing list |
http://secunia.com/advisories/37888 | third party advisory vendor advisory |
https://exchange.xforce.ibmcloud.com/vulnerabilities/55758 | vdb entry |
http://securitytracker.com/id?1023481 | vdb entry |
https://oval.cisecurity.org/repository/search/definition/oval%3Aorg.mitre.oval%3Adef%3A8311 | signature vdb entry |
http://www.vupen.com/english/advisories/2010/0171 | patch vendor advisory vdb entry |
http://secunia.com/secunia_research/2009-61/ | vendor advisory |
http://www.adobe.com/support/security/bulletins/apsb10-03.html | patch vendor advisory |