Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a file with invalid ASMRuleBook structures that trigger heap memory corruption.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://www.vupen.com/english/advisories/2010/0178 | vdb entry patch vendor advisory |
https://exchange.xforce.ibmcloud.com/vulnerabilities/55794 | vdb entry |
http://securitytracker.com/id?1023489 | vdb entry |
http://www.securityfocus.com/archive/1/509100/100/0/threaded | mailing list |
http://service.real.com/realplayer/security/01192010_player/en/ | patch vendor advisory |
http://www.zerodayinitiative.com/advisories/ZDI-10-005/ | patch |
http://secunia.com/advisories/38218 | third party advisory vendor advisory |
http://www.securityfocus.com/bid/37880 | vdb entry |