Heap-based buffer overflow in the cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via unspecified data in the initialization buffer.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://osvdb.org/69849 | vdb entry |
http://www.securitytracker.com/id?1024861 | vdb entry |
http://www.zerodayinitiative.com/advisories/ZDI-10-279 | |
http://service.real.com/realplayer/security/12102010_player/en/ | vendor advisory |