Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via crafted ImageMap data in a RealMedia file, related to certain improper integer calculations.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
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http://www.zerodayinitiative.com/advisories/ZDI-10-280 | |
http://www.redhat.com/support/errata/RHSA-2010-0981.html | vendor advisory |
http://www.securitytracker.com/id?1024861 | vdb entry |
http://osvdb.org/69852 | vdb entry |
http://service.real.com/realplayer/security/12102010_player/en/ | vendor advisory |