Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
---|---|
http://security.openttd.org/en/CVE-2011-3342 | |
http://bugs.openttd.org/task/4748 | patch |
http://lists.fedoraproject.org/pipermail/package-announce/2011-September/066128.html | vendor advisory |
http://bugs.openttd.org/task/4717 | patch |
http://secunia.com/advisories/46075 | third party advisory |
http://www.debian.org/security/2012/dsa-2386 | vendor advisory |
http://openwall.com/lists/oss-security/2011/09/02/4 | patch mailing list |
http://www.securityfocus.com/bid/49439 | vdb entry |
http://openwall.com/lists/oss-security/2011/09/06/2 | patch mailing list |