Stack-based buffer overflow in RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted .rmp file.
The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
Link | Tags |
---|---|
http://www.securityfocus.com/bid/61989 | vdb entry |
http://service.real.com/realplayer/security/08232013_player/en/ | vendor advisory |
http://www.kb.cert.org/vuls/id/246524 | third party advisory us government resource |