Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
The product writes data past the end, or before the beginning, of the intended buffer.
Link | Tags |
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https://www.zeroscience.mk/en/vulnerabilities/ | third party advisory |
https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.php | third party advisory exploit |
https://exchange.xforce.ibmcloud.com/vulnerabilities/201129 | vdb entry vendor advisory |