The replay feature in the client in Wargaming World of Warships 0.11.4 allows remote attackers to execute code when a user launches a replay from an untrusted source.
A capture-replay flaw exists when the design of the product makes it possible for a malicious user to sniff network traffic and bypass authentication by replaying it to the server in question to the same effect as the original message (or with minor changes).
Link | Tags |
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https://imgur.com/a/cm5E0jb | third party advisory exploit |