NVIDIA DCGM for Linux contains a vulnerability in HostEngine (server component) where a user may cause a heap-based buffer overflow through the bound socket. A successful exploit of this vulnerability may lead to denial of service and data tampering.
A heap overflow condition is a buffer overflow, where the buffer that can be overwritten is allocated in the heap portion of memory, generally meaning that the buffer was allocated using a routine such as malloc().
The product writes data past the end, or before the beginning, of the intended buffer.
Link | Tags |
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https://nvidia.custhelp.com/app/answers/detail/a_id/5453 | vendor advisory |